Setting the rating device

Among the most important features of FSG is that you can easily design and test different rating devices in Unity.

We provide two types of rating devices:

1. A click-bar: this rating device is simply a bar with a scale of 0-100. The user click on the bar and then press Submit to rate the ferry.


2. A slider: The slider has two buttons. It allows you to set a time cost to submitting extreme rating scores. See:

Ofer Tchernichovski,Lucas C. Parra,Daniel Fimiarz, Arnon Lotem,Dalton Conley (2019). Crowd wisdom enhanced by costly signaling in a virtual rating system. Proceedings of the National Academy of Sciences Mar 2019, 201817392; DOI: 10.1073/pnas.1817392116


You can use two parameters to set rating cost: 

1. Rating delay: this will display a 'please wait' message prior to rating for X number of seconds.

2. Slider friction: determines the velocity of the slider, namely, how long the player needs to push on the button to make the slider move.